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DRKB - это самая большая и удобная в использовании база знаний по Дельфи в рунете, составленная Виталием Невзоровым

Как сделать Thumbnail?

01.01.2007
{
  Here is the routine I use in my thumbnail component and I belive it is quite
  fast.
  A tip to gain faster loading of jpegs is to use the TJpegScale.Scale
  property. You can gain a lot by using this correct.
 
  This routine can only downscale images no upscaling is supported and you
  must correctly set the dest image size. The src.image will be scaled to fit
  in dest bitmap.
}
 
 
const
 FThumbSize = 150;
 
//Speed up by Renate Schaaf, Armido, Gary Williams...
procedure MakeThumbNail(src, dest: tBitmap);
type
  PRGB24 = ^TRGB24;
  TRGB24 = packed record
    B: Byte;
    G: Byte;
    R: Byte;
  end;
var
  x, y, ix, iy: integer;
  x1, x2, x3: integer;
 
  xscale, yscale: single;
  iRed, iGrn, iBlu, iRatio: Longword;
  p, c1, c2, c3, c4, c5: tRGB24;
  pt, pt1: pRGB24;
  iSrc, iDst, s1: integer;
  i, j, r, g, b, tmpY: integer;
 
  RowDest, RowSource, RowSourceStart: integer;
  w, h: integer;
  dxmin, dymin: integer;
  ny1, ny2, ny3: integer;
  dx, dy: integer;
  lutX, lutY: array of integer;
 
begin
  if src.PixelFormat <> pf24bit then src.PixelFormat := pf24bit;
  if dest.PixelFormat <> pf24bit then dest.PixelFormat := pf24bit;
  w := Dest.Width;
  h := Dest.Height;
 
  if (src.Width <= FThumbSize) and (src.Height <= FThumbSize) then
  begin
    dest.Assign(src);
    exit;
  end;
 
  iDst := (w * 24 + 31) and not 31;
  iDst := iDst div 8; //BytesPerScanline
  iSrc := (Src.Width * 24 + 31) and not 31;
  iSrc := iSrc div 8;
 
  xscale := 1 / (w / src.Width);
  yscale := 1 / (h / src.Height);
 
  // X lookup table
  SetLength(lutX, w);
  x1 := 0;
  x2 := trunc(xscale);
  for x := 0 to w - 1 do
  begin
    lutX[x] := x2 - x1;
    x1 := x2;
    x2 := trunc((x + 2) * xscale);
  end;
 
  // Y lookup table
  SetLength(lutY, h);
  x1 := 0;
  x2 := trunc(yscale);
  for x := 0 to h - 1 do
  begin
    lutY[x] := x2 - x1;
    x1 := x2;
    x2 := trunc((x + 2) * yscale);
  end;
 
  dec(w);
  dec(h);
  RowDest := integer(Dest.Scanline[0]);
  RowSourceStart := integer(Src.Scanline[0]);
  RowSource := RowSourceStart;
  for y := 0 to h do
  begin
    dy := lutY[y];
    x1 := 0;
    x3 := 0;
    for x := 0 to w do
    begin
      dx:= lutX[x];
      iRed:= 0;
      iGrn:= 0;
      iBlu:= 0;
      RowSource := RowSourceStart;
      for iy := 1 to dy do
      begin
        pt := PRGB24(RowSource + x1);
        for ix := 1 to dx do
        begin
          iRed := iRed + pt.R;
          iGrn := iGrn + pt.G;
          iBlu := iBlu + pt.B;
          inc(pt);
        end;
        RowSource := RowSource - iSrc;
      end;
      iRatio := 65535 div (dx * dy);
      pt1 := PRGB24(RowDest + x3);
      pt1.R := (iRed * iRatio) shr 16;
      pt1.G := (iGrn * iRatio) shr 16;
      pt1.B := (iBlu * iRatio) shr 16;
      x1 := x1 + 3 * dx;
      inc(x3,3);
    end;
    RowDest := RowDest - iDst;
    RowSourceStart := RowSource;
  end;
 
  if dest.Height < 3 then exit;
 
  // Sharpening...
  s1 := integer(dest.ScanLine[0]);
  iDst := integer(dest.ScanLine[1]) - s1;
  ny1 := Integer(s1);
  ny2 := ny1 + iDst;
  ny3 := ny2 + iDst;
  for y := 1 to dest.Height - 2 do
  begin
    for x := 0 to dest.Width - 3 do
    begin
      x1 := x * 3;
      x2 := x1 + 3;
      x3 := x1 + 6;
 
      c1 := pRGB24(ny1 + x1)^;
      c2 := pRGB24(ny1 + x3)^;
      c3 := pRGB24(ny2 + x2)^;
      c4 := pRGB24(ny3 + x1)^;
      c5 := pRGB24(ny3 + x3)^;
 
      r := (c1.R + c2.R + (c3.R * -12) + c4.R + c5.R) div -8;
      g := (c1.G + c2.G + (c3.G * -12) + c4.G + c5.G) div -8;
      b := (c1.B + c2.B + (c3.B * -12) + c4.B + c5.B) div -8;
 
      if r < 0 then r := 0 else if r > 255 then r := 255;
      if g < 0 then g := 0 else if g > 255 then g := 255;
      if b < 0 then b := 0 else if b > 255 then b := 255;
 
      pt1 := pRGB24(ny2 + x2);
      pt1.R := r;
      pt1.G := g;
      pt1.B := b;
    end;
    inc(ny1, iDst);
    inc(ny2, iDst);
    inc(ny3, iDst);
  end;
end;

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