Алгоритм качественного уменьшения
01.01.2007
procedure MakeThumbNail(const Src, Dest: TBitmap); type PRGB24 = ^TRGB24; TRGB24 = packed record B: Byte; G: Byte; R: Byte; end; var x, y, ix, iy: integer; x1, x2, x3: integer; xscale, yscale: single; iRed, iGrn, iBlu, iRatio: Longword; p, c1, c2, c3, c4, c5: tRGB24; pt, pt1: pRGB24; iSrc, iDst, s1: integer; i, j, r, g, b, tmpY: integer; RowDest, RowSource, RowSourceStart: integer; w, h: integer; dxmin, dymin: integer; ny1, ny2, ny3: integer; dx, dy: integer; lutX, lutY: array of integer; begin if src.PixelFormat <> pf24bit then src.PixelFormat := pf24bit; if dest.PixelFormat <> pf24bit then dest.PixelFormat := pf24bit; w := Dest.Width; h := Dest.Height; if (src.Width <= dest.Width) and (src.Height <= dest.Height) then begin dest.Assign(src); exit; end; iDst := (w * 24 + 31) and not 31; iDst := iDst div 8; //BytesPerScanline iSrc := (Src.Width * 24 + 31) and not 31; iSrc := iSrc div 8; xscale := 1 / (w / src.Width); yscale := 1 / (h / src.Height); // X lookup table SetLength(lutX, w); x1 := 0; x2 := trunc(xscale); for x := 0 to w - 1 do begin lutX[x] := x2 - x1; x1 := x2; x2 := trunc((x + 2) * xscale); end; // Y lookup table SetLength(lutY, h); x1 := 0; x2 := trunc(yscale); for x := 0 to h - 1 do begin lutY[x] := x2 - x1; x1 := x2; x2 := trunc((x + 2) * yscale); end; dec(w); dec(h); RowDest := integer(Dest.Scanline[0]); RowSourceStart := integer(Src.Scanline[0]); RowSource := RowSourceStart; for y := 0 to h do begin dy := lutY[y]; x1 := 0; x3 := 0; for x := 0 to w do begin dx:= lutX[x]; iRed:= 0; iGrn:= 0; iBlu:= 0; RowSource := RowSourceStart; for iy := 1 to dy do begin pt := PRGB24(RowSource + x1); for ix := 1 to dx do begin iRed := iRed + pt.R; iGrn := iGrn + pt.G; iBlu := iBlu + pt.B; inc(pt); end; RowSource := RowSource - iSrc; end; iRatio := 65535 div (dx * dy); pt1 := PRGB24(RowDest + x3); pt1.R := (iRed * iRatio) shr 16; pt1.G := (iGrn * iRatio) shr 16; pt1.B := (iBlu * iRatio) shr 16; x1 := x1 + 3 * dx; inc(x3,3); end; RowDest := RowDest - iDst; RowSourceStart := RowSource; end; if dest.Height < 3 then exit; // Sharpening... s1 := integer(dest.ScanLine[0]); iDst := integer(dest.ScanLine[1]) - s1; ny1 := Integer(s1); ny2 := ny1 + iDst; ny3 := ny2 + iDst; for y := 1 to dest.Height - 2 do begin for x := 0 to dest.Width - 3 do begin x1 := x * 3; x2 := x1 + 3; x3 := x1 + 6; c1 := pRGB24(ny1 + x1)^; c2 := pRGB24(ny1 + x3)^; c3 := pRGB24(ny2 + x2)^; c4 := pRGB24(ny3 + x1)^; c5 := pRGB24(ny3 + x3)^; r := (c1.R + c2.R + (c3.R * -12) + c4.R + c5.R) div -8; g := (c1.G + c2.G + (c3.G * -12) + c4.G + c5.G) div -8; b := (c1.B + c2.B + (c3.B * -12) + c4.B + c5.B) div -8; if r < 0 then r := 0 else if r > 255 then r := 255; if g < 0 then g := 0 else if g > 255 then g := 255; if b < 0 then b := 0 else if b > 255 then b := 255; pt1 := pRGB24(ny2 + x2); pt1.R := r; pt1.G := g; pt1.B := b; end; inc(ny1, iDst); inc(ny2, iDst); inc(ny3, iDst); end; end;
Можно еще через StretchBlt, только перед ним надо задать
SetStretchBltMode(Canvas.Handle, HALFTONE);
Автор: s-mike
Взято из https://forum.sources.ru